Recent Articles
Why You Should Be Playing Clash Royale
An early analysis of what made Clash Royale appealing to mobile gamers, examining the game's strategic depth and accessibility. The article explores how Supercell created a game that's easy to learn but difficult to master.
Clash Royale Hunter Evolution: New Abilities & Stats
Deep dive into the Hunter card's evolution mechanics, including new abilities, updated statistics, and gameplay impact. Analysis covers whether this evolution is worth the investment for competitive play.
Tencent Nears Deal to Buy Supercell, Maker of Clash of Clans
Business news covering Tencent's acquisition of Supercell, the company behind Clash Royale and Clash of Clans. This major deal reshaped the mobile gaming industry and affected future game development.
Season 75 "Back to Drool" - New Vines Card Analysis
The latest season introduces Vines, a 3-Elixir Epic spell that targets the three highest-HP units within a 2.5-tile radius. This card stuns enemies, deals tick damage, and can ground air troops - potentially shaking up the current meta significantly.
Full Guide Coming Soon
Merge Tactics Game Mode: Strategic Overview
The new turn-based Merge Tactics mode has revolutionized Clash Royale gameplay. Available from Arena 3, this 4-player survival mode requires combining troops strategically while managing unique match modifiers and ruler abilities.
Strategy Guide In Progress
Trophy Road Extended to 10,000 - What This Means
Supercell extended Trophy Road to 10,000 trophies, introducing new Arena "Valkalla" at 9,000 trophies. This addresses the bottleneck many players experienced between 5,000-8,000 trophies and provides more progression opportunities.
Progression Guide Coming Soon
Weekly Tournament Results
Check out the winners from this week's community tournaments and upcoming events. See who climbed to the top of the leaderboards!
Coming Soon